• Archives

  • Recent Posts

  • Say Hello to TiPb: The iPhone, iPod, and iPad Blog!

    News, best of spe, iPhone | Sunday February 7 2010 6:58 pm | Comments Off

    We’re proud to say that The iPhone Blog is now TiPb: your #1 iPhone, iPod touch, and iPad blog!

    A little SPE network news before we get to our weekly list o’links. We’ve been calling TiPb ‘TiPb’ instead of ‘The iPhone Blog’ for so long now, we figured we may as well make it official. Add in that the iPhone platform now encompasses the iPhone, iPod Touch, and the newly announced iPad and renaming the site pretty much became a foregone conclusion. Same great content, new shorter URL to type in!

    Say Hello to TiPb: The iPhone, iPod, and iPad Blog! is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

    TiPb - The #1 iPhone, iPad, and iPod touch Blog


    Review: Hive board game app offers all sorts of buggy fun

    Filed under: , ,

    As a tabletop board game, Hive has been around since 2001. It draws inspiration from classic abstract strategy games like chess and shogi but does away with that pesky board (see also: Tile Chess). The iPhone/iPod touch app [US$1.99, iTunes link] brings everything from the physical version to your pocket, and if clever placement of bug-decorated pieces is your thing, the game is well worth the download - at least for a short while.

    The Game

    The rules of this two-player game are entirely simple. Each turn, you either add a piece to the hive (you can think of the hive as the board) or, if you've already placed your queen bee, you can move a piece in the hive. The object of the game is to surround your opponent's bee and, like in chess, each type of piece (different kinds of bugs) has its own movement abilities, so knowing when to move where is a challenge and certainly part of the fun. Beetles climb on other bugs, the ant runs around the hive, and so on.The full rules are detailed in the app's tutorial, or you can watch a video review after the jump (or get the rules PDF). Read on to discover if these bugs are the kind you want invading your iPhone.


    Gallery: Hive

    Continue reading Review: Hive board game app offers all sorts of buggy fun

    Review: Hive board game app offers all sorts of buggy fun originally appeared on The Unofficial Apple Weblog (TUAW) on Sun, 07 Feb 2010 19:00:00 EST. Please see our terms for use of feeds.

    The Unofficial Apple Weblog (TUAW)Review: Hive board game app offers all sorts of buggy fun originally appeared on The Unofficial Apple Weblog (TUAW) on Sun, 07 Feb 2010 19:00:00 EST. Please see our terms for use of feeds.

    Read | Permalink | Email this | Comments

    Dis-Location and Ban-Droids: What’s Apple Suppressing This Week?

    Android, News, app store, apple, appstore, iPhone, iphone news, mobile+advertising | Sunday February 7 2010 1:53 pm | Comments Off
    No_maps_no_android

    With all the time and energy spent on the recent iPad launch, the House of Jobs still has time for complete and utter randomness when it comes to regulating what goes into the App Store.

    A recent App Store Tip warned developers that submitted apps which "use location-based information primarily to enable mobile advertisers to deliver targeted ads based on a user's location" are likely to get the old heave-ho (Keep in mind that applies to non-location type apps only.  i.e. Yelp is fine, Free Game is not).  What's NOT mentioned is that Apple themselves are plunging headfirst into the location-based ad-targeting biz; after trying unsuccessfully to gobble up AdMob (Google beat 'em to it), they quietly settled on another mobile ad company (Quattro).  Many developers depend on embedded ad code to help amortize the cost of creating a program, as well as being able to offer it for little to no money.  The logical conclusion here is that Apple wants to control (and profit from) the adverts that appear on their devices, as well as customizing the ad experience based on where you are.

    But base avarice alone can't explain this next tidbit: App developer Flash of Genius received a nastygram from Apple's legal beagles, insisting that they removed the phrase “Finalist in Google’s Android Developer’s Challenge!” from the App Store description.  Huffed Apple, "Providing future platform compatibility plans or other general platform references are not relevant in the context of the iPhone App Store."  Regardless of the fact that the phrase had reportedly boosted FoG's sales of the app, they reluctantly removed the offending verbiage.

    And you wonder why Google wants to put a Nexus One in service on every cell network in the US of A...


    Hands-on with the OWLE bubo: Better photos and video from your iPhone

    Filed under: ,

    A while back, we had a product announcement about the OWLE bubo (US$129.95). That bizarre name is actually a play on words: OWLE stands for "Optical Widget for Life Enhancement" (the company's name) and bubo is the genus for American horned owls and old world eagle owls. The device, if you have an imagination, even looks like a cartoonist's idea of a horned owl.

    So, now that we've got the name all figured out, what the heck is an OWLE bubo? You could call it the ultimate iPhone case for photographers, and you'd be pretty darned close. The current bubo is a sleek, machined piece of aluminum that is designed to be held with both hands for better stability when shooting photos or video with the iPhone. The bubo does a great job of making it easier to shoot video, but that's just scraping the surface of the feature set.

    bubo also has a 37mm .45x wide-angle/macro combo lens that is awesome for doing close-ups of objects, taking crowd or landscape photos, or doing interviews. In fact, it's this last use case that finally convinced me to purchase a bubo. Since TUAW is going to be doing a lot of video and other photography at Macworld Expo during the this week, I want to see if I can make my iPhone 3GS my primary tool for capturing imagery since I'd prefer to pack light. The lens accommodates screw-in filters at a standard 49mm size, so UV haze or polarizing filters can be added to further improve image quality.

    Continue reading Hands-on with the OWLE bubo: Better photos and video from your iPhone

    Hands-on with the OWLE bubo: Better photos and video from your iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Sun, 07 Feb 2010 15:00:00 EST. Please see our terms for use of feeds.

    The Unofficial Apple Weblog (TUAW)Hands-on with the OWLE bubo: Better photos and video from your iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Sun, 07 Feb 2010 15:00:00 EST. Please see our terms for use of feeds.

    Read | Permalink | Email this | Comments

    Boosting the Price: Code Booster All in 1 Review

    News, iPhone, iphone apps, iphone games | Sunday February 7 2010 12:00 pm | Comments Off
    What is most interesting about the text based iPhone MMO RPG phenomena that was kicked off with free iPhone games like iMob Online and iMafia is how their success has been manipulated by App Store developers.  These series, of which there are dozens now, have been incredibly successful because of their synthesis of long standing play and brief moments of attention.  Each of these titles requires only a few moments at strategic times throughout the day, and at the same time you constantly move forward and compete against other players.  After iMob Online brought a certain amount of success The Godfather, PlayMesh, Zynga, Storm8, and others came out in force.  New titles with the exact same format as the developers previous incarnations became standard as the releases became more and more frequent.  Success within most of these free iPhone games is based on sharing your respective Friend Codes around as much as possible.  Each player is assigned a Friend Code, which come come by several names like Army Code or Mob Code.  Other players use these Friend Codes to add you to their crew, giving them strength to buy property, complete missions, and win in battles with other players.  Websites began sprouting up all over the place simply as areas for people to share their Friend Codes as widely as possible, and eventually parasitic iPhone application developers created applications that do the same thing.  This may seem like a good idea at first, but in reality these paid iPhone applications are relatively useless and do not bring much more than you could get easier and for free online. 

    Friends


    The Code Booster series was one of the most pervasive of these Friend Code applications and they were releasing Friend Code applications for most of the major text based iPhone MMO RPGs.  Each one retailed for an average of two dollars, and none were even worth that amount.  Most of these text based iPhone MMO RPGs compliment you with free promotional offers when you play more than one title, so it is not uncommon for someone to play three or more of these text based iPhone MMO RPGs.  In an effort to be the most central source for Friend Codes around these games Tristran Gordan has release Code Booster All in 1, which is the annoying Friend Code application to rule them all.  With Code Booster All in 1 you will get a unity between all the previous Code Booster applications in one application.  Don't worry, the price was added to as well. 

    Code Booster All in 1 really acts as a hub where people share their Friend Codes for each of the titles they play.  This means that access to the Friend Codes really depends on the number of people actually using the application and website.  Most people understand very quickly that paying $5.99 for an iPhone application to share your Friend Codes in a free iPhone game is nuts at best.  This means that over all the number of Friend Codes that you will have access to is relatively small, especially when compared with the price.  People are welcome to add their Friend Code at the Code Booster website, and this may be a good idea for those that already play.  Do not let this lead you to believe that people are heading here in force as other message boards have become much more reliable and pervasive. 
    213232

    The number of games that is represented by Code Booster All in 1 is remarkable, however.  Turf Wars, Pets Live, Epic Pet Wars, Epic Soldier Wars, Gunshock Racing, iMob Online, Race or Die, Girl Wars Online, Ninjas Live, and iVampires Online are only some of the text based iPhone MMO RPGs that are a part of this.  The failure of Code Booster All in 1 is not dependent on the number of games that are in place.  Instead the lack of usefulness in comparison to price is the main issue.

    When you open up Code Booster All in 1 you look at different Friend Codes that have been added by different players online.  You have to enter these Friend Code in your respective game to send the friend request to the other player.  This means that you will see the Friend Code in Code Booster, have to write it down, then open up the game and enter in the Friend Code.  A more efficient version of this task would be to simply look at a web service and enter in the Friend Codes in the open game as quickly as possible.  This process is both faster and free, which renders the basic function of Code Booster obsolete right from the beginning.  No matter how nice the interface is and how many games and players are a part of it there will still be less use for it than a free website.
    Mzl.sefcznyn.480x480-75

    You can easily pay the six dollars to get Code Booster All in 1, and you may find it briefly useful.  Instead you can choose not to validate empty iPhone applications that permeate around the iTunes' App Store and eat up the spare dollars that could be spent on more rewarding software.  Almost any of the iPhone applications are rewarding when paired up to exploitive novelties like Code Booster All in 1.

    Codebooster

    Code Booster All in 1 at the iTunes' App Store


    X2 intros iTablet, no relation to Apple iPad

    News, iPhone | Sunday February 7 2010 12:00 pm | Comments Off
    Talk about perfect timing: A company has released a tablet device in the UK called iTablet just a few weeks after Apple took the wraps off the iPad.

    Add to digg Add to Reddit Add to Slashdot Email this Article Add to StumbleUpon

    Spray on Glass — Could this be the future of iPhone and iPad Technology?

    Nanopool, News, iPhone, ipad, liquid glass, technology | Sunday February 7 2010 11:49 am | Comments Off

    Liquid glass

    Could spray-on liquid glass be the future of the iPhone and iPad? It is thin, flexible, transparent and even anti-bacterial. This liquid glass was invented in Turkey and held by the company Nanopool.

    For more about this new technology, stay with us after the break.

    The liquid glass is incredibly thin, only about 100 nanometers thick (a penny is 1550000 nm, thanks nanozone) When used in this thickness is flexible and breathable, and easy to clean with only a damp cloth. It repels bacteria, water and dirt, so this layer could be used to keep your iPhone or iPad clean and antibacterial (Germophobes look away, your phone is one of the most bacteria infested objects you own). It also repels UV light and is acid resistant (Oh no, diabolical Mr. Evil you can not destroy my iPhone by dropping it into that vat of acid, but one step closer and Mr. Bigglesworth gets it!).

    I can see how this could be useful in a multitude of iPhone, iPod and iPad technolologies. One of the ways I see it being used, is in order to make the iPhone waterproof. It could be sprayed all over the phone and seal off any small holes and mesh, allowing sound waves to travel.

    My own futuristic wish is that one day I have a flexible easy to store and carry iPad. Now that glass can be made in a flexible manner this opens up a wide range of possibilities.

    To find out more about this new discovery, head on over to Nanopools website.

    What do you think ?

    Spray on Glass — Could this be the future of iPhone and iPad Technology? is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

    TiPb - The #1 iPhone, iPad, and iPod touch Blog


    Artbeats offers daily free stock HD video clip

    News, iPhone | Sunday February 7 2010 11:39 am | Comments Off
    Stock video company Artbeats announced that it is offering a free downloadable HD clip every day at its Web site

    Add to digg Add to Reddit Add to Slashdot Email this Article Add to StumbleUpon

    Be.ez intros Apple iPad protection sleeves

    News, iPhone | Sunday February 7 2010 10:09 am | Comments Off
    Be-ez have announced a new addition to its stylish LA robe Allure line of protection sleeves, with the introduction of the LA robe iPad Allure.

    Add to digg Add to Reddit Add to Slashdot Email this Article Add to StumbleUpon

    Patent suggests location-based social networking for iPhone

    Dashboard, GPS, News, iPhone, ipad, location, maps, patent, rumor, video conferencing, widgets | Sunday February 7 2010 12:00 am | Comments Off

    Filed under: ,

    Imagine you and a friend are on a phone call, and both of you own iPhones. You're trying to meet up somewhere downtown in a city neither of you know very well, so the best answer you can give your friend when he asks, "Where are you now?" is "Uhhh..." followed by several seconds of silence. It's already possible to share your location using the Maps app on the iPhone -- find your current location, tap on the blue marker on the map, tap "Share Location," and then send it to your friend either as an e-mail or MMS. Then your friend receives the e-mail or MMS with your location, opens it in Maps, and has the option of finding directions to your location from his current location.

    If that sounds like a lot of unnecessarily complex steps to answer the simple question of "Where are you," you're in luck, because according to a new patent application, Apple agrees with you. By putting "Request location info" and "Release location info" buttons on the call screen in the Phone app, it would be possible to share your location or request someone else's with a single button press. The same process applies -- the iPhone polls its GPS to find out where you are, then transmits that info to your friend's iPhone -- but instead of having to jump through all the hoops yourself, the OS handles it for you in the background. Once your phone receives a request for location info it comes up in a notification, probably very similar to the notifications location-based apps already use when they request permission to use location data. If you agree to release your location data to the caller, it's transmitted in a fully encrypted signal to the caller's iPhone. Your location data would then show up on your friend's iPhone, complete with the option to find directions.

    Continue reading Patent suggests location-based social networking for iPhone

    Patent suggests location-based social networking for iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Sun, 07 Feb 2010 02:00:00 EST. Please see our terms for use of feeds.

    The Unofficial Apple Weblog (TUAW)Patent suggests location-based social networking for iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Sun, 07 Feb 2010 02:00:00 EST. Please see our terms for use of feeds.

    Read | Permalink | Email this | Comments